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Meet the Team

At Falmouth University we take pride in providing our students with excellent teaching through staff who are determined to help you achieve your goals. In 2017 we have been ranked gold in the Teaching Excellence Framework (TEF), an award that is reserved for institutions in the UK where teaching, retention and graduate outcomes are consistently outstanding. 

Our tutors combine their academic rigour and professional practice to lead you through your course, supporting you as required and giving you feedback to enhance your understanding and prepare you for your assessments.

As experienced advocates of online teaching and learning, you will also benefit from their enthusiasm, keeping you motivated to do your very best and achieve your goals.
 

 

MA Advertising Strategy & Planning

    • Amber Burton

      Amber Burton

      Course Coordinator & Module Leader

      An established academic and practitioner in advertising and digital media.

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      Amber believes in the power of advertising to make the world go round. She brings over 20 years of industry experience, running her own agencies and consultancies, along with 15 years of academic researching and lecturing to undergraduates and postgraduates. She has, in her career, interviewed more than 1000 advertising hopeful candidates, and is passionate about employability, opportunity and creativity. She is also a stickler for attention to detail and known to correct the spelling on dinner menus. Students who work with her can expect energy, encouragement and liberal doses of common sense, coupled with the wisdom of academic enquiry and the drive of professional practice. By the time they graduate, advertising students on the MA in Advertising Strategy and Planning will be challenged, motivated and equipped with the tools and skills of the advertising trade.

      Amber Career highlights
      • Graduates with a degree in English and Media and immediately sets up her own advertising agency, with just £200 in the bank, in the 1980s
      • Secures key accounts in the UK with publishing giants such as BBC Worldwide and Northcliffe News
      •  Falls in love with academia whilst pursuing an online part time masters in Social Sciences
      • Just about to submit a Phd in online identity and become a Doctor of Philosophy
      A little advice?

      Watch the advertising! Seriously. Do not skip the ads whilst you are watching the television – the ads are usually the best bits and certainly have more creativity and wit in them than some prime time viewing. We are exposed to at least 3000 advertising messages per day in urban areas – take notice of some of them, take pictures, make notes, remember the ones you love and the ones you hate. Think about the problems they are trying to solve for the consumer. You will start to think like an advertising strategist and planner.

      Connect with Amber

      Linkedin: Amber Burton

      Twitter: @amberjburton

MA Creative App Development

    • Alcwyn Parker

      Alcwyn Parker

      Module Leader

      Established interactive artist, programmer, and educator with a passion for creative technologies and their innovative applications.

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      After completing his degree in Interaction and Moving Image at the London College of Communication in 2009, Al joined Falmouth University as a Technical Instructor in the Media Centre where he taught various forms of interactive media including web and mobile app development. His role at the university has evolved considerably over his many years at the institution. This has enabled him to develop expertise in teaching, coordinating, and developing technical curricula; eventually, culminating in an MA in Creative Education where he specialised in the use of digital media to support learning.
       
      Al is also the Co-founder and Technical Director of M-A-P Digital Projects. There he develops complex interactive systems, digital art, and commercial projects for major brands alongside supporting ERDF-funded partnerships such as Unlocking Potential, where he provides business mentoring and  one-to-one expert support for new startups, entrepreneurs, professionals, and employed graduates.
       
      This rich blend of online teaching expertise side-by-side with hands-on development experience enables Al to support students very effectively. Bringing sound support and pedagogic strategies to the MA, gelling the student learning experience together and drawing success out of even the most timid students during their project-orientated modules.
       

      Four of Al’s Career Highlights
      • Launched the Citizen Journalist Network (CJN) app in 2018
      • Lead the development of the IOI-Sphere in Vauxhall, London in 2017
      • Awarded an excellence award for “Innovation in Teaching” in 2016
      • Earned an MA in Creative Education from Falmouth University in 2014
       
      A little advice?

      As users of technology, we often change our behaviour to accommodate the requirements of the machines that are supposed to make our life easier. Human-centered design is an approach that aims to put people at the forefront of design and in doing so help to create more meaningful human-computer interaction. 
       

      Connect with Al

      Twitter: @automatedchaos

    • Andy Smith

      Andy Smith

      Module Leader

      Highly experienced technologist and developer, specialising in filmmaking tools, physical computing, and the internet of things.

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      Andy is a skilled programmer and entrepreneur with more than 10 years of experience in connecting the physical world to the web using technologies such as Arduino and Raspberry Pi. He is the Managing Director of Falmouth-based creative agency Joint Effort Studios, where he leverages this experience to rapidly prototype innovative filmmaking tools that are accessible and affordable to the general public. Alongside this, he also oversees the HackSpace at Falmouth’s Games Academy, mentoring students on practical electronics skills, printed circuit board design, and how to operate rapid prototyping equipment such as 3D printers.

      Through his immersion in maker culture and on-the-ground expertise with technology, he brings a practical perspective to our MA students, leveraging his film-making experience to guide our online students through the practical steps of app development. You’ll also find him encouraging his students to explore the potential for apps beyond mobile whilst also highlighting key considerations such as interaction design across the first module of the MA.

      Four of Andy’s Career Highlights
      • Commended for the successful delivery of a series of ERDF-funded workshops at Falmouth’s Academy for Innovation and Research on wearable technologies to artists, designers, makers, and creative entrepreneurs with no previous electronics or programming experience.
      • Appointed lead technician at Falmouth University’s Games Academy, overseeing technological strategies and effective space utilisation for a rapidly growing department 
      • Completed a BA in Digital Media in 2013, with a concentration on communication design and web technologies, and a PGCHE in 2015, with a focus on teaching technical skills to fine art students
      • Co-founded Joint Effort Studios in 2011
       
      A little advice?

      Break all the things. Fix all the things. 
       

      Connect with Andy 

      Twitter: @AndyrewSmit

    • Dominique Starr

      Dominique Starr

      Online Tutor

      A Game Designer with seven years of industry experience, having worked on the BAFTA Award-winning Total War franchise at Creative Assembly.

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      With a background in Entertainment Technology and an MA in Game Design Theory and Practice, Dom offers a softer and more artistic perspective to our MA students through his professional experience designing on the Total War series of historically-inspired strategy games.

      As a core member of the campaign team, he led historical research that fed into the design of related gameplay systems and content, with a focus on player storytelling and emergent narrative by way of scripting, random events system and content design, and the development of character-driven systems such as the family tree and politics.

      He has extensive expertise in cross-disciplinary collaboration, notably between programmers, writers, and user-interface artists, and has also helped represent Creative Assembly and its projects at various industry and press events. He therefore offers unique insight that app developers of all kinds, whether artistically or commercially orientated, can leverage to interact more effectively with their public audience.

      Career Highlights
      • Lead successful Global Game Jam sites in Cornwall in 2017 and 2018
      • Engaged in PR for Creative Assembly at E3 Los Angeles in 2013 and EGX London in 2014
      • Awarded a BAFTA for the Total War series in 2012
      • Earned an MA in Digital Games Theory & Design from Brunel University London in 2008
       
      A little advice?

      An important part of learning to make apps, particularly games, is learning that it's possible, and sometimes advisable, to hit reset if the project just isn't coming together. These are creative endeavours and iteration is key.

      Connect with Dom

      Twitter: @Domi_Starr

    • Gareth Lewis

      Gareth Lewis

      Online Tutor

      AAA games industry veteran turned indie developer, consultant, and educator specialising in creative technology.

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      Gareth brings 25 years of creative industry experience and expertise to the MA having previously worked at at a variety of games studios including Lionhead Studios as Engineering Manager for the Black & White franchise and as Technical Consultant on Fable, as well as Sony Computer Entertainment, Supermassive Studios, and Climax.

      Currently, he is the Technical Director of Strike Game Labs, an indie studio which focuses on the use of procedural content generation to make fast-paced action games.

      His background equips him with considerable insight into the commercial aspects of being a creative practitioner, how to bridge art and technology, as well as how to navigate the complexities of working with and managing multidisciplinary development teams.

      Career Highlights
      • Creation of Strike GamesLabs studio in 2014
      • Project manager for a $1 million commercially-funded research programme into procedural content generation at Goldsmiths University of London in 2010 with Scottish Enterprise
      • Awarded an MBA (Master of Business Administration) in 2007 specialising in “creativity, innovation, and change” and “technology management”
      • Released Black & White, Fable, and Black & White 2 whilst at Lionhead Studios respectively in 2001, 2004, and 2005
       
      A little advice?

      App development is often described as part craft, part science, and part art; and, it is that combination of diverse attributes that makes it a fantastic hobby and a great career. Particularly if you enjoy solving problems and making things that people can use, or just making things for yourself and your own amusement.

      There is a huge range of programming languages and development frameworks, so it can seem incredibly confusing knowing which ones to use. However, there are languages like Javascript that are specifically designed for people new to programming to be able to write all sort of programs directly into web apps.

      There are also frameworks like Unity that are used by professionals to make hit games. However, Unity is quite accessible to people without much technical experience, allowing them to easily make the kind of apps they’d want to play with and to be able to do so on all sorts of platforms such as traditional desktops, mobile devices, smart home systems, and beyond.

      Connect with Gareth

      Twitter: @GarethSG

    • Dr Michael Scott

      Dr Michael Scott

      Course Coordinator & Module Leader

      An internationally-recognised researcher with an interest in how apps, games, and immersive media experiences can be harnessed in creative education.

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      Michael’s experience in computer science and digital games development ranges from working at Emotional Robots on the iOS title Warm Gun to working at Brunel University London on several research projects that lead to the creation of apps, such as Vocalnayno, which teaches phonics to primary school children.

      He is currently a member of the ACM Working Group on Game Development in Computer Science Education, receives funding from UK Research Councils to explore how to create educational mixed-reality games for museums, and sits on a number of program committees and editorial boards.

      Michael draws on this broad experience to ensure his students are introduced to the very latest software development practices and are equipped to tackle and solve problems creatively.

      Career Highlights
      • Nominated Best Paper at the ACM International Conference on Innovation & Technology in Computer Science Education for research into the design and effectiveness of educational videos in 2017
      • Received an “Outstanding Innovation in Teaching” award in 2016
      • Completed a PhD which explored the psychology of game-based learning in 2015
      • Released “Warm Gun” on iOS in 2011, among the first Unreal-based FPS games on the platform
       
      A little advice?

      Approaching creative practice with the right mindset is important, especially in technical arenas. It is understandably intimidating. Just like any other discipline it demands a lot of time and dedication to master technical skills and then incorporate them into your craft. Be patient and strive to learn a little every day. You will grow! Different people with different learning styles using different learning strategies will inevitably master knowledge at different paces. Sometimes, it will take a sustained period of practice before gaining momentum. However, it is always the people who keep coming back to chip away at their weaknesses that get there and do amazing things! Believe that your aptitude can grow --- and it will.

      Connect with Mike

      Twitter: @4DR1R

MA Creative Events Management

    • Clare Hearn

      Clare Hearn

      Module Leader

      An established academic, with nearly 20 years of events management experience.

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      Clare is a Senior Lecturer in the Department of Cultural Management & Events Management. She was one of the original contributors to the development of the BA(Hons) Creative Events Management and has been teaching on the course since its inception in 2010. She also teaches on BA(Hons) Music, Theatre, Entertainment Management.

      Clare has been designing and delivering projects and events in the creative industries for nearly 20 years. She specialises in arts, community, heritage and environment projects and has worked with organisations including the World Wildlife Fund, Holburne Museum of Fine Art, Royal Albert Memorial Museum and Exeter, Plymouth and Bristol Universities. She is the co-founder of an award-winning event management agency, Mackerel Sky, and continues to act as an industry consultant on a diverse portfolio of cultural activity, including delivery of cultural management training for industry professionals.

      Clare is passionate about developing creative events practitioners who can bring a combination of academic theory, practical ability and a flair for innovation to the global creative industries.

      Four of Clare’s Career highlights

      .          Setting up her first event management business in 2007 with £200 and nothing to lose!

      .          Managing a seafood festival (to which she is allergic) whilst heavily pregnant (I’m not sure this is recommended…)

      .          Winning the Falmouth University Staff Excellence Award for Outstanding Innovation in Teaching in 2016

       .          Being shortlisted for the international Learning Technologies award Best Online Distance Learning Programme 2017

      A little advice?

      Learn to love research and duct tape! Event management is 1% glamour, 70% research and 29% taping cables down…

    • Adrian Bossey

      Adrian Bossey

      Head of Subject and Course Coordinator

      An experienced events professional and academic.

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      Adrian is a former artist manager for clients including Carter the Unstoppable Sex Machine and Chumbawumba, who has worked in academia for 15 years. At Falmouth, Adrian was Executive Producer at AMATA for 6 years; setting up the public programme and working with artists including Cara Dillon, Belarus Free Theatre, Theo Clinkard, Forced Entertainment, Bill Drummond, Shobana Jeyasingh Dance, Pussy Riot and Elton John. Adrian’s unique and international events background informs his online teaching; inspiring him to support students to exceed their own expectations. 
       

      Four of Adrian’s Career highlights
      • Adrian first become involved in music events by volunteering to roadie for Fatboy Slim’s mobile disco at the age of 16
      • Managed the main stage headline act at Glastonbury Festival in 1992 
      • Awarded an annual Falmouth University Staff Excellence Award for Outstanding Innovation in Teaching in 2015 and 2016
      • Wrote a chapter for The Routledge Handbook of Festivals (to be published in 2018).
       
      A little advice?

      Attend lots of events; read lots about events; volunteer for events run by others and reflect on event futures; talk to peers and practitioners and try and figure out directions of travel in this exciting, fast paced industry, and how they apply to your practice and ambitions….!

      Connect with Adrian

      Follow on Tumblr.

    • Paul Russell

      Paul Russell

      Senior Lecturer Cultural Management and Production

      An experienced events professional and academic.

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      Students on the MA will benefit from Paul’s first -hand knowledge of the management of hospitality events, catering operations and the role of food in events gathered through early career roles as a chef and in restaurant and boutique hotel management. Following this extensive operational experience in events management, Paul moved into an academic career within the hospitality, tourism and events management sectors sharing his passion and know-how of both practical and theoretical events practice.  
       
      Four of Paul’s career highlights
      • Paul was awarded a Distinction for his Master’s Degree in Learning and Teaching in Vocational Subjects
      • His Master’s thesis was titled ‘Incorporating Experiential Learning Principles into E-learning Programmes within a Vocational Education Setting’
      • Paul has lectured on events management all over the world including Jamaica, Maldives, Mauritius, Ireland and Hong Kong and feels that the experience of working with different cultures was excellent preparation for his role on this programme.
      • Paul was also happy to be able to bring his knowledge of project management and catering operations to a charity initiative working with rural farming communities in South Africa.

       

      A thought from Paul
      “The events industry can be an incredible facilitator for positive change and events impact upon individuals, organisations and society as a whole in truly profound ways.  Equally the sector can have an incredible impact upon the natural environment and as advanced practitioners we should all recognise the importance of a thoughtful and sustainable approach to every facet of event design.” 
       
      Connect with Paul

      Linkedin: Paul Russell

       

MA Graphic Design

    • Bryan Clark

      Bryan Clark

      Head of Graphic Design

      An award winning designer and teacher.

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      During a remarkable 20-year consultancy career, Bryan worked with clients across the globe, allowing him to build an international understanding of the design industry. His innovative approach to design and teaching encourages his students to be fearless in their response to the challenges of today’s world.

      Bryan’s teaching draws on a wealth of experience of different aspects of design, from branding, user experience, packaging and print. Part of his educational research work focuses on the development of online studio environments for learning and professional practice, making him ideally placed to understand and meet the needs of his online students.

      Bryan believes in mentorship that is underpinned by academic rigour but also the reality of professional practice, so students can develop new forms of practice and innovative thinking that challenge the subject, education and the creative industry itself. The Graphic Design team are led to provoke their students and to push the boundaries of creative excellence in order to achieve their fullest potential.

      Four of Bryan’s career highlights:
      • Graduated from Norwich School of Art
      • Elected to Design and Art Direction’s (D&AD) executive committee
      • Identity work for La Grande Epicerie de Paris noted as one of the top 10 brand icons in the world
      • Work shown at the Victoria and Albert Museum, Saatchi Gallery and the Design Museum London
       
      A little advice?

      The design process always requires us to understand problems with fresh eyes; to seek new and unusual ways of seeing to bring about change for the world in which we live. With an online learning environment, this pushes design practice into a new dimension, so we can make the most of sharing ideas and points of difference globally and create innovative ways to develop graphic design practice. At the same time students on the course will not be in a bubble but connected and encouraged to be inspired by the continuously evolving world beyond their screens and with the international visual culture of the student group that would not be part of a standard studio based course. With the connections and reputation we have at Falmouth, this makes for an exciting opportunity to not only to design and deliver the course but also provide students with a highly appropriate and exciting way to engage with postgraduate study today.

      Connect with Bryan at: bryan.clark@falmouth.ac.uk

MA Illustration

    • Nigel Owen

      Nigel Owen

      Head of Illustration

      An established illustrator and visionary teacher.

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      As one of the generation of illustrators who witnessed the industry-changing shift from traditional processes to digital, Nigel brings first-hand knowledge of an evolving art-form, full of potential for those willing to explore and embrace it. His extensive freelance career informs his teaching and ensures it remains timely and relevant.

      Nigel understands the need for self-promotion and the ability to develop and nurture strong business connections. He is conversant in issues around contracts, copyright law and balancing the books. All essential skills for both new and accomplished illustrators.

      Students should look forward to the rigour of a consummate academic, the contemporary vision of a consultant illustrator and the keen eye of an art director: a tutor who is constantly reinvigorating and stretching his own practice to provide invaluable insight to the industry.

      Four of Nigel’s career highlights
      • Graduated from Central Saint Martins, London in 1989
      • Clients include; United Airlines, The Guardian, National Geographic, New Scientist, and The Lancet
      • Winner of both Silver and Bronze Awards in AOI ‘Images’ awards (now known as ‘World Illustration Awards’)
      • Significant experience of both UK and US markets
       
      A little advice?

      Illustration is as relevant now as it ever has been. Such an immediate and universal form of communication has an increasingly important role to play in. Make sure that you engage in the opportunity it affords to change the way people think and behave.

      Connect with Nigel at: nowen@falmouth.ac.uk

MA Photography

    • Wendy McMurdo

      Wendy McMurdo

      Module Leader

      An experienced and award-winning artist and teacher.

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      Wendy McMurdo was born in Edinburgh where she initially trained as a painter.  She left the UK in the mid 1980s for the Pratt Institute, New York.  While studying there, she turned to photography and on returning to the UK, began to work for the first time with this medium. After completing an MA at Goldsmiths College, London, she was awarded a two-year fellowship by The Henry Moore Foundation.  These two years were to prove critical in her development and in 1993 she produced her first major solo exhibition In a Shaded Place. Working for the first time with the computer, she produced a series that explored the intersection between autographic photography and the digital image.

      The rapid proliferation of computers in schools provided the context for the development of her next body of work that looked directly at the influence of computers on early years education. Working closely with local schools, she explored the role of the child within the school, the growth of the Internet and the development of networked play. 

      These projects were shown throughout Europe in exhibitions such as The Anagrammatical Body: The Body and its Photographic Condition curated by Christa Steinle and Peter Weibel for ZKM, Karlsruhe, Germany; Uncanny, curated by Urs Stahel for the Fotomuseum Wintherthur and Only Make Believe curated by Marina Warner for Compton Verney, Warwickshire, UK. In 2017, her project Indeterminate Objects (classrooms) was commissioned for The Photographers’ Gallery Media Wall in London.

      In 2015 she was awarded a PhD by publication by the University of Westminster for her work exploring the relationship of children and photography to the computer. You can hear more about her work on Youtube and her website.

      Career highlights

      Working on a new commission for the Media Wall at The Photographers’ Gallery in London in 2017.

      Participating in both Regarding Portraiture at Galerie Andreas Schmidt, Berlin and Gravitas curated by Christian Monarchi for Photo50 at the London Art Fair (2017).

      Delivering the keynote lecture in 2018 to launch curator Anne Lyden’s When We Were Young at the Scottish National Portrait Gallery 

      Invited to stage at mid-career retrospective in Glasgow for Generation – 25 years of Contemporary Art in Scotland (2015)

      A little advice 

      Use the stories around you. Read widely, look closely and be aware of work of others interested in similar ideas to your own. Keep your overheads low but aim high!

      Connect with Wendy

      Twitter: @wendymcmurdo

    • Mandy Lee Jandrell

      Mandy Lee Jandrell

      Head of Photography

      An internationally exhibiting artist working with installation, photography and moving image.

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      Mandy brings a wealth of experience to her role as Head of Photography at Falmouth. Her work has been shown in a The Royal Academy, The South African National Gallery, The Whitechapel Gallery, The Serpentine Gallery and The Sharjah Art Foundation, amongst others, and has been published and reviewed in in publications including The Guardian, The Observer, Art Review, Art Monthly, Flash Art, Contemporary, Alaska, Fleisch (Austria), Art South Africa, Arena, Dazed and Confused, Artthrob (South Africa), Itch (South Africa), and the Mail and Guardian (South Africa).

      Jandrell completed her MA in Fine Art at Goldsmiths College, London in 2003, having previously completed her BA (Hons) degree in Fine Art with Distinction, at Michaelis School of Fine Art, University of Cape Town, in 1998.

      Four of Mandy’s Career highlights

      While still an undergraduate student in South Africa, she was a member of the collaborative Sluice Group, producing a multi-media installation and performance event at The Castle of Good Hope in 1996. Sluice went on to be selected by curators Colin Richards and Okwui Enwezor for the Second Johannesburg Biennale in 1997, producing a large-scale installation in The South African National Gallery.

      In 2004, her work was included in the Whitechapel Gallery’s East End Academy- which brought her work to a wider international audience.

      Soon after she was commissioned by the Government Art Collection (UK) to produce a series of 5 works, for an exhibition in Ante Room of 10 Downing Street.

      Having the opportunity to travel and make and exhibit work in several different countries has been a hugely rewarding part of her career!

      A little advice

      Think through making photographs constantly- print your work out and put it up on a wall- so you can have a good look at it over a long period of time and go to as many exhibitions as you can. Having opportunities to discuss your work critically with peers is one of the most worthwhile things you can do, and also why it makes studying Photography on courses like the ones Falmouth provides, such a valuable experience. Don’t be afraid to take risks and make mistakes- often the best work comes out of accidents!

      Connect with Mandy

      @mandyleejandrell

    • Jesse Alexander

      Jesse Alexander

      Course Coordinator & Module Leader

      An established published, photographer, writer and teacher.

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      Jesse brings to the MA a powerful combination of academic study, experience of working with global brands, highly regarded contributions to numerous photographic publications and extensive teaching experience. This powerful blend gives his online students an informed, passionate and challenging 2 years of study at the end of which he is determined to see students graduate with a photographic project that exceeds their own expectations.

      Four of Jesse’s Career highlights
      • Jesse falls in love with Photography after an opportunity to play with a proper SLR camera and a dark room around the age of 16
      • Continuous contribution of essays and reviews to publications such as Source, HotShoe International and 1000 Words Photography
      • Awarded an MFA in Documentary Photography from University of Wales, Newport in 2008
      • Latest work Perspectives on Place: Theory & Practice in Landscape Photography, was published by Bloomsbury in 2015
       
      A little advice?

      Take lots of pictures (preferably with a real camera); read lots about photography; see lots of photography and reflect on it; watch lots of moves; talk to peers and practitioners about photography and try and figure out what you want to photograph, not necessarily what you feel you should photograph. And do a course in photography – Falmouth has a great choice….!

      Connect with Jesse

      Twitter: @japaphotography

    • Gary McLeod

      Gary McLeod

      Module Leader & Online Tutor

      An experienced international teacher, photographer and researcher.

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      With over 14 years of teaching in different parts of the world both face-to-face and online, Gary is well positioned to teach and guide an international cohort. In addition to being an Assistant Professor of Visual Arts at a university in Tokyo, Gary combines training as a commercial product photographer with a background in fine art and visual communication design, giving him a very interdisciplinary view of the medium. Having himself studied for his MA in Digital Arts via online delivery he understands fully the benefits and challenges this mode of learning brings.

      Four facts about Gary
      • Drove to Wimbledon School of Art every day from Portsmouth for 3 years
      • Knows a lot about photographs from the Challenger expedition (1872–1876)
      • Awarded a PhD in Photography from London College of Communication
      • His current research continues to explore rephotography as a visual methodology for shared practices of knowledge-making
       
      A little advice?

      Surround yourself with a variety of perspectives, including ones that you won’t like because you can learn a lot from someone who sees weakness in your work. Remember also that photographers have an obligation to the medium which includes helping others to use it responsibly. Every photograph is a lesson to be learned, and from which ideas can stem, and there are a lot of lessons out there taken every day which matter only to a few people. Robert Adams once said that ‘Photographers are angels, not gods’ and this sums up how you might want to think about your role moving forward.

      Connect with Gary

      Twitter: @garymcleodart

BA Photography (Top-Up)

    • Mandy Lee Jandrell

      Mandy Lee Jandrell

      Head of Photography

      An internationally exhibiting artist working with installation, photography and moving image.

      Read More

      Mandy brings a wealth of experience to her role as Head of Photography at Falmouth. Her work has been shown in a The Royal Academy, The South African National Gallery, The Whitechapel Gallery, The Serpentine Gallery and The Sharjah Art Foundation, amongst others, and has been published and reviewed in in publications including The Guardian, The Observer, Art Review, Art Monthly, Flash Art, Contemporary, Alaska, Fleisch (Austria), Art South Africa, Arena, Dazed and Confused, Artthrob (South Africa), Itch (South Africa), and the Mail and Guardian (South Africa).

      Jandrell completed her MA in Fine Art at Goldsmiths College, London in 2003, having previously completed her BA (Hons) degree in Fine Art with Distinction, at Michaelis School of Fine Art, University of Cape Town, in 1998.

      Four of Mandy’s Career highlights

      While still an undergraduate student in South Africa, she was a member of the collaborative Sluice Group, producing a multi-media installation and performance event at The Castle of Good Hope in 1996. Sluice went on to be selected by curators Colin Richards and Okwui Enwezor for the Second Johannesburg Biennale in 1997, producing a large-scale installation in The South African National Gallery.

      In 2004, her work was included in the Whitechapel Gallery’s East End Academy- which brought her work to a wider international audience.

      Soon after she was commissioned by the Government Art Collection (UK) to produce a series of 5 works, for an exhibition in Ante Room of 10 Downing Street.

      Having the opportunity to travel and make and exhibit work in several different countries has been a hugely rewarding part of her career!

      A little advice

      Think through making photographs constantly- print your work out and put it up on a wall- so you can have a good look at it over a long period of time and go to as many exhibitions as you can. Having opportunities to discuss your work critically with peers is one of the most worthwhile things you can do, and also why it makes studying Photography on courses like the ones Falmouth provides, such a valuable experience. Don’t be afraid to take risks and make mistakes- often the best work comes out of accidents!

      Connect with Mandy

      @mandyleejandrell

    • Jesse Alexander

      Jesse Alexander

      Course Coordinator & Module Leader

      An established published, photographer, writer and teacher.

      Read More

      Jesse brings to the BA(Hons) a powerful combination of academic study, experience of working with global brands, highly regarded contributions to numerous photographic publications and extensive teaching experience. This powerful blend gives his online students an informed, passionate and challenging year of study.

      Four of Jesse’s Career highlights
      • Jesse falls in love with Photography after an opportunity to play with a proper SLR camera and a dark room around the age of 16
      • Continuous contribution of essays and reviews to publications such as Source, HotShoe International and 1000 Words Photography
      • Awarded an MFA in Documentary Photography from University of Wales, Newport in 2008
      • Latest work Perspectives on Place: Theory & Practice in Landscape Photography, was published by Bloomsbury in 2015
       
      A little advice?

      Take lots of pictures (preferably with a real camera); read lots about photography; see lots of photography and reflect on it; watch lots of moves; talk to peers and practitioners about photography and try and figure out what you want to photograph, not necessarily what you feel you should photograph. And do a course in photography – Falmouth has a great choice….!

      Connect with Jesse

      Twitter: @japaphotography

MA Writing for Script & Screen

    • John Finnegan

      John Finnegan

      Module Leader

      A practicing screenwriter and researcher.

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      John has thirteen years of professional and academic experience in the field of media production and screenwriting. This blend of practical and academic approaches to screenwriting is found throughout the MA. Students are challenged both creatively and intellectually and it gives students the skills necessary to contribute to the industry as well as providing them with a foundation in academic studies to pursue a career in screenwriting research.

      Four of John's Career highlights
      • John shoots his first short film in glorious 16mm film (as Tarantino would say) at the age of 20 and realises that directing is not for him. John pursues careers in screenwriting and editing instead.
      • Winner of best national short for Still Life, a film he wrote and co-produced in 2013.
      • Completed a PhD in screenwriting studies at Bangor University in 2017.
      • Latest work The Dead Cry Out, an Irish language horror film in development with an Irish based production team.

      A little advice?

      Screenwriting is a collaborative craft. Go out and network, find other like-minded practitioners, preferably producers and directors that you can work with in adapting your work to the screen. Read screenplays as well as watching films and television. And play games! Some of the best screen stories at the moment are coming from games.

      Connect with John

      Twitter: @johnfinnegan247

PGCHE

    • Andy Peisley

      Andy Peisley

      Senior Lecturer PGCHE

      A highly experienced developer of teaching and learning practitioners.

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      Andy’s experience in teaching and supporting learning is at all levels, UG, PG and MBA. Moreover students will also benefit from the skills and knowledge gained from the wide breadth of disciplines, positions and faculties within which Andy has worked. Through a number of smooth career transitions, from professional actor to organisational psychologist, to academic, to educational developer with a PGCHE/MA in HE, Andy understands how to help people negotiate similar moves, and combines this with his passion to ensure people from diverse backgrounds develop their full potential.

      A few career highlights
      • In the development of creative approaches to pedagogy, Andy successfully researched and developed the practice of theatrical masks and scenario roleplay for facilitating teamwork and appreciating diversity.
      • Andy is a Senior Fellow of the HEA and was integral to the development of the internal professional recognition prestige scheme for HEA Fellowship at University of Westminster. 
      • At Westminster Andy’s journey within online/blended learning moved from being a ‘technophobe’, to fully engaging with scholarship and pedagogical practice and then to being in the position to help colleagues’ successfully implement blended and online approaches to learning.
      • The presentation of various papers and workshops including lesson from flipped classroom approaches to achieving marking consistency in mega-modules.
      A thought from Andy

      "Tip: Stay curious about what you and others are to doing to support student learning. Keep asking yourself: ‘How does what I am doing compare and contrast to what I have learnt others are doing (e.g. in theory/research, conversations, observations, etc). What can I learn from this to enrich our practice?"

      Connect with Andy

      Linkedin: Andy Peisley